Wrap Up of WebRTC Basics

Table of Contents

Wrap Up

In Module One, you've constructed a video stream utilizing the Media Stream API, peer connections, data channels, screen sharing, and a basic signaling server. These lessons delve into the extensive array of WebRTC APIs, providing you with a deeper comprehension of WebRTC.

Moving on to Module Two, you will delve into the core WebRTC concepts and architectures, including P2P (Peer-To-Peer), MCU (Multipoint Control Unit), SFU (Selective Forwarding Unit), and a comprehensive exploration of abstracted WebRTC concepts.

If you’re considering to build an in-house WebRTC solution, you must think about what WebRTC architecture you will use, since it’s directly related to the cost and performance. Stream Video SDK has been built with SFU architecture to take advantages, such as dynascale, reducing the frame rate, and increasing performance between many connections.

If you're interested in harnessing a fast and reliable WebRTC solution to create seamless video calls, audio rooms, or livestream applications, explore our demo and don't hesitate to contact us if you'd like to discuss your specific video use case.